Use GODOT_MODULE define in TextServer modules

This commit is contained in:
Aaron Franke
2023-12-18 05:53:03 -06:00
parent e2b3c588e1
commit 91b24b2780
15 changed files with 20 additions and 20 deletions

View File

@ -38,7 +38,7 @@
using namespace godot;
#else
#elif defined(GODOT_MODULE)
// Headers for building as built-in module.
#include "core/error/error_macros.h"