Removes editor_hint from SceneTree

This commit is contained in:
Ignacio Etcheverry
2017-08-19 01:02:56 +02:00
parent fd69604bd9
commit 90b8a5b71e
47 changed files with 135 additions and 114 deletions

View File

@ -29,6 +29,8 @@
/*************************************************************************/
#include "texture_progress.h"
#include "engine.h"
void TextureProgress::set_under_texture(const Ref<Texture> &p_texture) {
under = p_texture;
@ -179,7 +181,7 @@ void TextureProgress::_notification(int p_what) {
}
draw_polygon(points, Vector<Color>(), uvs, progress);
}
if (get_tree()->is_editor_hint()) {
if (Engine::get_singleton()->is_editor_hint()) {
Point2 p = progress->get_size();
p.x *= get_relative_center().x;
p.y *= get_relative_center().y;