Rework how script is edited when clicking icon
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@ -518,7 +518,8 @@ private:
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void _dialog_action(String p_file);
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void _edit_current(bool p_skip_foreign = false);
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void _add_to_history(const Object *p_object, const String &p_property, bool p_inspector_only);
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void _edit_current(bool p_skip_foreign = false, bool p_skip_inspector_update = false);
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void _dialog_display_save_error(String p_file, Error p_error);
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void _dialog_display_load_error(String p_file, Error p_error);
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@ -752,6 +753,7 @@ public:
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void show_about() { _menu_option_confirm(HELP_ABOUT, false); }
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void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
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void push_item_no_inspector(Object *p_object);
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void edit_item(Object *p_object, Object *p_editing_owner);
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void push_node_item(Node *p_node);
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void hide_unused_editors(const Object *p_editing_owner = nullptr);
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