[Core] Align naming and args of (SceneTree)Timer time scale methods
Renamed `get_ignore_time_scale` to `is_ignoring_time_scale` following general naming standards.
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@ -71,7 +71,7 @@ public:
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bool is_paused() const;
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void set_ignore_time_scale(bool p_ignore);
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bool get_ignore_time_scale();
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bool is_ignoring_time_scale();
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bool is_stopped() const;
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