-project settings are saved when changed

-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
This commit is contained in:
Juan Linietsky
2014-02-15 21:16:33 -03:00
parent 9afdb3e0ad
commit 8c1731b679
26 changed files with 92600 additions and 188275 deletions

View File

@ -1,5 +1,35 @@
Import('env')
def make_doc_header(target,source,env):
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
f = open(src,"rb")
g = open(dst,"wb")
buf = f.read()
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _DOC_DATA_RAW_H\n")
g.write("#define _DOC_DATA_RAW_H\n")
g.write("static const int _doc_data_compressed_size="+str(len(buf))+";\n")
g.write("static const int _doc_data_uncompressed_size="+str(decomp_size)+";\n")
g.write("static const unsigned char _doc_data_compressed[]={\n")
for i in range(len(buf)):
g.write(str(ord(buf[i]))+",\n")
g.write("};\n")
g.write("#endif")
if (env["tools"]=="yes"):
reg_exporters_inc='#include "register_exporters.h"\n'
@ -12,7 +42,10 @@ if (env["tools"]=="yes"):
f = open("register_exporters.cpp","wb")
f.write(reg_exporters_inc)
f.write(reg_exporters)
env.Depends("#tools/editor/doc_data_compressed.h","#doc/base/classes.xml")
env.Command("#tools/editor/doc_data_compressed.h","#doc/base/classes.xml",make_doc_header)
#make_doc_header(env.File("#tools/editor/doc_data_raw.h").srcnode().abspath,env.File("#doc/base/classes.xml").srcnode().abspath,env)
env.add_source_files(env.tool_sources,"*.cpp")
Export('env')