Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
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@ -32,7 +32,7 @@
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#define PERFORMANCE_H
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#include "core/object/class_db.h"
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#include "core/templates/ordered_hash_map.h"
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#include "core/templates/hash_map.h"
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#define PERF_WARN_OFFLINE_FUNCTION
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#define PERF_WARN_PROCESS_SYNC
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@ -58,7 +58,7 @@ class Performance : public Object {
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Variant call(bool &r_error, String &r_error_message);
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};
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OrderedHashMap<StringName, MonitorCall> _monitor_map;
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HashMap<StringName, MonitorCall> _monitor_map;
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uint64_t _monitor_modification_time;
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public:
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