Create .uid files in EditorFileSystem
This commit is contained in:
@ -241,7 +241,6 @@ void fog() {
|
||||
alert->popup_centered();
|
||||
return;
|
||||
}
|
||||
EditorNode::get_singleton()->ensure_uid_file(lpath);
|
||||
|
||||
emit_signal(SNAME("shader_include_created"), shader_inc);
|
||||
} else {
|
||||
@ -260,7 +259,6 @@ void fog() {
|
||||
alert->popup_centered();
|
||||
return;
|
||||
}
|
||||
EditorNode::get_singleton()->ensure_uid_file(lpath);
|
||||
}
|
||||
|
||||
emit_signal(SNAME("shader_created"), shader);
|
||||
|
||||
Reference in New Issue
Block a user