Merge pull request #105437 from Ansraer/teleport_spatial_nodes
Allow moving meshes without motion vectors
This commit is contained in:
@ -49,6 +49,7 @@ public:
|
||||
virtual void set_surface_materials(const Vector<RID> &p_materials) override {}
|
||||
virtual void set_mesh_instance(RID p_mesh_instance) override {}
|
||||
virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override {}
|
||||
virtual void reset_motion_vectors() override {}
|
||||
virtual void set_pivot_data(float p_sorting_offset, bool p_use_aabb_center) override {}
|
||||
virtual void set_lod_bias(float p_lod_bias) override {}
|
||||
virtual void set_layer_mask(uint32_t p_layer_mask) override {}
|
||||
|
||||
Reference in New Issue
Block a user