Merge pull request #105437 from Ansraer/teleport_spatial_nodes

Allow moving meshes without motion vectors
This commit is contained in:
Thaddeus Crews
2025-04-25 11:36:08 -05:00
13 changed files with 55 additions and 7 deletions

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@ -49,6 +49,7 @@ public:
virtual void set_surface_materials(const Vector<RID> &p_materials) override {}
virtual void set_mesh_instance(RID p_mesh_instance) override {}
virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override {}
virtual void reset_motion_vectors() override {}
virtual void set_pivot_data(float p_sorting_offset, bool p_use_aabb_center) override {}
virtual void set_lod_bias(float p_lod_bias) override {}
virtual void set_layer_mask(uint32_t p_layer_mask) override {}