Document Mono-specific classes

This fully documents all Mono-specific classes.

(cherry picked from commit 24a8d43272)
This commit is contained in:
Hugo Locurcio
2020-06-16 11:12:57 +02:00
committed by Rémi Verschelde
parent 1c801dd044
commit 88c22cb648
2 changed files with 18 additions and 4 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CSharpScript" inherits="Script" category="Core" version="3.2">
<brief_description>
A script implemented in the C# programming language (Mono-enabled builds only).
</brief_description>
<description>
This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds.
See also [GodotSharp].
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html</link>
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
<return type="Object">
</return>
<description>
Returns a new instance of the script.
</description>
</method>
</methods>