Added a crash handler to dump the backtrace on Windows, Linux and OS X
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@ -3,12 +3,13 @@
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Import('env')
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common_x11 = [\
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"context_gl_x11.cpp",\
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"os_x11.cpp",\
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"key_mapping_x11.cpp",\
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"joypad_linux.cpp",\
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"power_x11.cpp",\
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common_x11 = [
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"context_gl_x11.cpp",
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"crash_handler_x11.cpp",
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"os_x11.cpp",
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"key_mapping_x11.cpp",
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"joypad_linux.cpp",
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"power_x11.cpp",
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]
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env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
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