Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
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@ -98,6 +98,7 @@ static bool init_maximized=false;
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static bool init_fullscreen=false;
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static bool init_use_custom_pos=false;
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static bool debug_collisions=false;
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static bool debug_navigation=false;
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static Vector2 init_custom_pos;
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static int video_driver_idx=-1;
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static int audio_driver_idx=-1;
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@ -517,6 +518,8 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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debug_mode="local";
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} else if (I->get()=="-debugcol" || I->get()=="-dc") {
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debug_collisions=true;
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} else if (I->get()=="-debugnav" || I->get()=="-dn") {
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debug_navigation=true;
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} else if (I->get()=="-editor_scene") {
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if (I->next()) {
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@ -1160,6 +1163,9 @@ bool Main::start() {
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if (debug_collisions) {
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sml->set_debug_collisions_hint(true);
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}
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if (debug_navigation) {
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sml->set_debug_navigation_hint(true);
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}
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#ifdef TOOLS_ENABLED
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