Change exclude property in PhysicsRayQueryParameters3D to TypedArray
Change type of exclude property from `Vector<RID>` to `TypedArray<RID>` which is consistent with the 2D version.
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@ -169,19 +169,19 @@ PhysicsDirectBodyState3D::PhysicsDirectBodyState3D() {}
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///////////////////////////////////////////////////////
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void PhysicsRayQueryParameters3D::set_exclude(const Vector<RID> &p_exclude) {
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void PhysicsRayQueryParameters3D::set_exclude(const TypedArray<RID> &p_exclude) {
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parameters.exclude.clear();
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for (int i = 0; i < p_exclude.size(); i++) {
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parameters.exclude.insert(p_exclude[i]);
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}
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}
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Vector<RID> PhysicsRayQueryParameters3D::get_exclude() const {
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Vector<RID> ret;
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TypedArray<RID> PhysicsRayQueryParameters3D::get_exclude() const {
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TypedArray<RID> ret;
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ret.resize(parameters.exclude.size());
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int idx = 0;
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for (const RID &E : parameters.exclude) {
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ret.write[idx++] = E;
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ret[idx++] = E;
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}
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return ret;
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}
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@ -225,7 +225,7 @@ void PhysicsRayQueryParameters3D::_bind_methods() {
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///////////////////////////////////////////////////////
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Ref<PhysicsRayQueryParameters3D> PhysicsRayQueryParameters3D::create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector<RID> &p_exclude) {
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Ref<PhysicsRayQueryParameters3D> PhysicsRayQueryParameters3D::create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const TypedArray<RID> &p_exclude) {
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Ref<PhysicsRayQueryParameters3D> params;
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params.instantiate();
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params->set_from(p_from);
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