Add buttons in Remote Scene Tree

A Scene button to any scene instantiated from file. When clicked, it opens the original PackedScene.

A toggle visibility button is also available.
This commit is contained in:
Micky
2022-08-31 00:52:05 +02:00
parent 3a59c833f1
commit 809dad907a
7 changed files with 103 additions and 11 deletions

View File

@ -129,6 +129,7 @@ protected:
void _debugger_wants_stop(int p_id);
void _debugger_changed(int p_tab);
void _remote_tree_updated(int p_debugger);
void _remote_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
void _remote_object_updated(ObjectID p_id, int p_debugger);
void _remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger);
void _remote_object_requested(ObjectID p_id, int p_debugger);