Better HiDPI support in HTML5.
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@ -75,7 +75,7 @@ bool DisplayServerJavaScript::check_size_force_redraw() {
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if (last_width != canvas_width || last_height != canvas_height) {
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last_width = canvas_width;
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last_height = canvas_height;
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// Update the framebuffer size and for redraw.
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// Update the framebuffer size for redraw.
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emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height);
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return true;
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}
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@ -1103,7 +1103,11 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
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void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
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last_width = p_size.x;
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last_height = p_size.y;
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emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y);
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double scale = EM_ASM_DOUBLE({
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return window.devicePixelRatio || 1;
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});
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emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale);
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emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y);
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}
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Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
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