-scenes are properly reloaded when a dependency changes, fixes #2896
(it's clevery done so local changes to scenes are kept even if unsaved)
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@ -144,7 +144,7 @@ public:
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#ifdef TOOLS_ENABLED
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void set_last_modified_time(uint64_t p_time) { last_modified_time=p_time; }
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virtual void set_last_modified_time(uint64_t p_time) { last_modified_time=p_time; }
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uint64_t get_last_modified_time() const { return last_modified_time; }
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#endif
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