Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672

Also fixed a few uninitialized memory variables.
This commit is contained in:
Juan Linietsky
2019-02-22 17:42:29 -03:00
parent 16e67388a2
commit 7f63b0e8cd
6 changed files with 10 additions and 1 deletions

View File

@ -673,6 +673,7 @@ public:
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
void edit_item(Object *p_object);
void edit_item_resource(RES p_resource);
bool item_has_editor(Object *p_object);
void open_request(const String &p_path);