Added support to allow to compile Godot from the same directory while using different versions of python

(cherry picked from commit beee8b3776)
This commit is contained in:
Fabian Mathews
2019-12-19 19:33:11 +10:30
committed by Rémi Verschelde
parent e4907e50fe
commit 7f62bed238
2 changed files with 5 additions and 1 deletions

View File

@ -5,6 +5,7 @@ EnsureSConsVersion(0, 98, 1)
# System
import glob
import os
import pickle
import sys
# Local
@ -88,6 +89,9 @@ env_base.__class__.disable_warnings = methods.disable_warnings
env_base["x86_libtheora_opt_gcc"] = False
env_base["x86_libtheora_opt_vc"] = False
# avoid issues when building with different versions of python out of the same directory
env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
# Build options
customs = ['custom.py']