GLTF: Organize structures into a subfolder

This commit is contained in:
Aaron Franke
2022-07-24 14:20:50 -05:00
parent a1f0ea5d19
commit 7b8f9a0e8e
29 changed files with 46 additions and 33 deletions

View File

@ -7,5 +7,7 @@ env_gltf = env_modules.Clone()
# Godot's own source files
env_gltf.add_source_files(env.modules_sources, "*.cpp")
env_gltf.add_source_files(env.modules_sources, "extensions/*.cpp")
env_gltf.add_source_files(env.modules_sources, "structures/*.cpp")
if env["tools"]:
env_gltf.add_source_files(env.modules_sources, "editor/*.cpp")