Adapt platforms to AudioServer refactoring

Fixes compilation on Windows and likely other platforms (at least
as far as AudioServer changes were concerned), though they were
not tested.
This commit is contained in:
Rémi Verschelde
2017-01-16 19:19:45 +01:00
parent 6a3dae5be9
commit 7b059965e8
34 changed files with 123 additions and 316 deletions

View File

@ -30,30 +30,25 @@
#include "os_windows.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/windows/thread_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "drivers/windows/mutex_windows.h"
#include "drivers/windows/rw_lock_windows.h"
#include "main/main.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/dir_access_windows.h"
#include "servers/visual/visual_server_raster.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/audio_server.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
#include "tcp_server_winsock.h"
#include "packet_peer_udp_winsock.h"
#include "stream_peer_winsock.h"
#include "lang_table.h"
#include "globals.h"
#include "io/marshalls.h"
#include "joypad.h"
#include "shlobj.h"
#include <shlobj.h>
#include <regstr.h>
#include <process.h>
@ -1131,16 +1126,6 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
ERR_PRINT("Initializing audio failed.");
}
sample_manager = memnew( SampleManagerMallocSW );
audio_server = memnew( AudioServerSW(sample_manager) );
audio_server->init();
spatial_sound_server = memnew( SpatialSoundServerSW );
spatial_sound_server->init();
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init();
TRACKMOUSEEVENT tme;
tme.cbSize=sizeof(TRACKMOUSEEVENT);
tme.dwFlags=TME_LEAVE;
@ -1271,22 +1256,12 @@ void OS_Windows::finalize() {
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc);
};
spatial_sound_server->finish();
memdelete(spatial_sound_server);
spatial_sound_2d_server->finish();
memdelete(spatial_sound_2d_server);
/*
if (debugger_connection_console) {
memdelete(debugger_connection_console);
}
*/
memdelete(sample_manager);
audio_server->finish();
memdelete(audio_server);
physics_server->finish();
memdelete(physics_server);
@ -2432,10 +2407,10 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
user_proc = NULL;
#ifdef RTAUDIO_ENABLED
AudioDriverManagerSW::add_driver(&driver_rtaudio);
AudioDriverManager::add_driver(&driver_rtaudio);
#endif
#ifdef XAUDIO2_ENABLED
AudioDriverManagerSW::add_driver(&driver_xaudio2);
AudioDriverManager::add_driver(&driver_xaudio2);
#endif
}