Dead code tells no tales
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@ -173,44 +173,7 @@ bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) {
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}
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int todo = MIN(((int64_t(rb_todo) << MIX_FRAC_BITS) / increment) + 1, p_frames);
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#if 0
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if (int(src_mix_rate)==target_mix_rate) {
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if (channels==6) {
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for(int i=0;i<p_frames;i++) {
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int from = ((rb_read_pos+i)&rb_mask)*6;
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int to = i*6;
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p_dest[from+0]=int32_t(rb[to+0])<<16;
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p_dest[from+1]=int32_t(rb[to+1])<<16;
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p_dest[from+2]=int32_t(rb[to+2])<<16;
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p_dest[from+3]=int32_t(rb[to+3])<<16;
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p_dest[from+4]=int32_t(rb[to+4])<<16;
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p_dest[from+5]=int32_t(rb[to+5])<<16;
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}
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} else {
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int len=p_frames*channels;
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int from=rb_read_pos*channels;
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int mask=0;
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switch(channels) {
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case 1: mask=rb_len-1; break;
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case 2: mask=(rb_len*2)-1; break;
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case 4: mask=(rb_len*4)-1; break;
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}
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for(int i=0;i<len;i++) {
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p_dest[i]=int32_t(rb[(from+i)&mask])<<16;
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}
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}
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rb_read_pos = (rb_read_pos+p_frames)&rb_mask;
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} else
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#endif
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{
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uint32_t read = 0;
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@ -220,7 +183,7 @@ bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) {
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case 4: read = _resample<4>(p_dest, todo, increment); break;
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case 6: read = _resample<6>(p_dest, todo, increment); break;
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}
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#if 1
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//end of stream, fadeout
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int remaining = p_frames - todo;
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if (remaining && todo > 0) {
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@ -238,23 +201,6 @@ bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) {
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}
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}
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#else
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int remaining = p_frames - todo;
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if (remaining && todo > 0) {
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for (int c = 0; c < channels; c++) {
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int32_t from = p_dest[(todo - 1) * channels + c] >> 8;
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for (int i = 0; i < remaining; i++) {
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uint32_t mul = (remaining - i) * 256 / remaining;
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p_dest[(todo + i) * channels + c] = from * mul;
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}
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}
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}
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#endif
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//zero out what remains there to avoid glitches
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for (int i = todo * channels; i < int(p_frames) * channels; i++) {
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