-A little More control about pixel snapping in 2D
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@ -701,6 +701,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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GLOBAL_DEF("display/resizable",video_mode.resizable);
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GLOBAL_DEF("display/test_width",0);
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GLOBAL_DEF("display/test_height",0);
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OS::get_singleton()->_pixel_snap=GLOBAL_DEF("display/use_2d_pixel_snap",false);
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if (rtm==-1) {
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rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
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if (rtm>=1) //hack for now
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