Added temporal reprojection to Volumetric Fog

-It's an option, just enable it
-Just works, don't have to do anything else.
This commit is contained in:
reduz
2021-02-05 10:51:49 -03:00
parent 80a4d0fce6
commit 7997544af5
11 changed files with 154 additions and 15 deletions

View File

@ -991,7 +991,7 @@ public:
PASS7(environment_set_adjustment, RID, bool, float, float, float, bool, RID)
PASS9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float)
PASS9(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, RS::EnvVolumetricFogShadowFilter)
PASS11(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, RS::EnvVolumetricFogShadowFilter, bool, float)
PASS2(environment_set_volumetric_fog_volume_size, int, int)
PASS1(environment_set_volumetric_fog_filter_active, bool)