Added temporal reprojection to Volumetric Fog
-It's an option, just enable it -Just works, don't have to do anything else.
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@ -991,7 +991,7 @@ public:
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PASS7(environment_set_adjustment, RID, bool, float, float, float, bool, RID)
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PASS9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float)
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PASS9(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, RS::EnvVolumetricFogShadowFilter)
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PASS11(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, RS::EnvVolumetricFogShadowFilter, bool, float)
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PASS2(environment_set_volumetric_fog_volume_size, int, int)
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PASS1(environment_set_volumetric_fog_filter_active, bool)
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