diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml
index 9ca09371dd7..e835af01e86 100644
--- a/doc/classes/AStar.xml
+++ b/doc/classes/AStar.xml
@@ -110,8 +110,10 @@
+
+
- Returns the ID of the closest point to [code]to_position[/code]. Returns -1 if there are no points in the points pool.
+ Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns -1 if there are no points in the points pool.
diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml
index 0eff2bd560e..3002e3c351c 100644
--- a/doc/classes/AStar2D.xml
+++ b/doc/classes/AStar2D.xml
@@ -87,8 +87,10 @@
+
+
- Returns the ID of the closest point to [code]to_position[/code]. Returns -1 if there are no points in the points pool.
+ Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns -1 if there are no points in the points pool.
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index b62eb443d9d..cd36f4fdf0a 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -97,6 +97,8 @@
+
+
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index 23ce20a4341..9e65da8eea1 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -15,29 +15,29 @@
var quit = false
func _initialize():
- print("Initialized:")
- print(" Starting time: %s" % str(time_elapsed))
+ print("Initialized:")
+ print(" Starting time: %s" % str(time_elapsed))
func _idle(delta):
- time_elapsed += delta
- # Return true to end the main loop
- return quit
+ time_elapsed += delta
+ # Return true to end the main loop.
+ return quit
func _input_event(event):
- # Record keys
- if event is InputEventKey and event.pressed and !event.echo:
- keys_typed.append(OS.get_scancode_string(event.scancode))
- # Quit on Escape press
- if event.scancode == KEY_ESCAPE:
- quit = true
- # Quit on any mouse click
- if event is InputEventMouseButton:
- quit = true
+ # Record keys.
+ if event is InputEventKey and event.pressed and !event.echo:
+ keys_typed.append(OS.get_scancode_string(event.scancode))
+ # Quit on Escape press.
+ if event.scancode == KEY_ESCAPE:
+ quit = true
+ # Quit on any mouse click.
+ if event is InputEventMouseButton:
+ quit = true
func _finalize():
- print("Finalized:")
- print(" End time: %s" % str(time_elapsed))
- print(" Keys typed: %s" % var2str(keys_typed))
+ print("Finalized:")
+ print(" End time: %s" % str(time_elapsed))
+ print(" Keys typed: %s" % var2str(keys_typed))
[/codeblock]
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml
index a33f875be2e..56788337523 100644
--- a/doc/classes/SceneTreeTimer.xml
+++ b/doc/classes/SceneTreeTimer.xml
@@ -8,9 +8,9 @@
As opposed to [Timer], it does not require the instantiation of a node. Commonly used to create a one-shot delay timer as in the following example:
[codeblock]
func some_function():
- print("start")
- yield(get_tree().create_timer(1.0), "timeout")
- print("end")
+ print("Timer started.")
+ yield(get_tree().create_timer(1.0), "timeout")
+ print("Timer ended.")
[/codeblock]