SCons: Fix Ninja compilation with MSVC

This commit is contained in:
Thaddeus Crews
2024-04-04 09:49:56 -05:00
parent 7a42afbba0
commit 7918d50297
3 changed files with 10 additions and 9 deletions

View File

@ -21,9 +21,9 @@ if is_builtin or not has_module:
# to make a "light" build with only the necessary mbedtls files.
if not has_module:
# Minimal mbedTLS config file
env_crypto.Append(
CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]
)
config_path = "thirdparty/mbedtls/include/godot_core_mbedtls_config.h"
config_path = f"<{config_path}>" if env_crypto["ninja"] and env_crypto.msvc else f'\\"{config_path}\\"'
env_crypto.Append(CPPDEFINES=[("MBEDTLS_CONFIG_FILE", config_path)])
# Build minimal mbedTLS library (MD5/SHA/Base64/AES).
env_thirdparty = env_crypto.Clone()
env_thirdparty.disable_warnings()
@ -46,9 +46,9 @@ if not has_module:
env.core_sources += thirdparty_obj
elif is_builtin:
# Module mbedTLS config file
env_crypto.Append(
CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_module_mbedtls_config.h\\"')]
)
config_path = "thirdparty/mbedtls/include/godot_module_mbedtls_config.h"
config_path = f"<{config_path}>" if env_crypto["ninja"] and env_crypto.msvc else f'\\"{config_path}\\"'
env_crypto.Append(CPPDEFINES=[("MBEDTLS_CONFIG_FILE", config_path)])
# Needed to force rebuilding the core files when the configuration file is updated.
thirdparty_obj = ["#thirdparty/mbedtls/include/godot_module_mbedtls_config.h"]