Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
This commit is contained in:
@ -175,10 +175,12 @@ public:
|
||||
void obstacle_set_avoidance_layers(RID p_obstacle, uint32_t p_layers) override {}
|
||||
uint32_t obstacle_get_avoidance_layers(RID p_obstacle) const override { return 0; }
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
void parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()) override {}
|
||||
void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {}
|
||||
void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {}
|
||||
bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const override { return false; }
|
||||
#endif // _3D_DISABLED
|
||||
|
||||
Vector<Vector3> simplify_path(const Vector<Vector3> &p_path, real_t p_epsilon) override { return Vector<Vector3>(); }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user