[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable

This commit is contained in:
A Thousand Ships
2023-09-09 17:24:40 +02:00
parent 5f1e56ff26
commit 75ee58fd04
61 changed files with 217 additions and 217 deletions

View File

@ -106,7 +106,7 @@ void EditorSelectionHistory::cleanup_history() {
void EditorSelectionHistory::add_object(ObjectID p_object, const String &p_property, bool p_inspector_only) {
Object *obj = ObjectDB::get_instance(p_object);
ERR_FAIL_COND(!obj);
ERR_FAIL_NULL(obj);
RefCounted *r = Object::cast_to<RefCounted>(obj);
_Object o;
if (r) {
@ -700,7 +700,7 @@ bool EditorData::check_and_update_scene(int p_idx) {
ERR_FAIL_COND_V(err != OK, false);
ep.step(TTR("Updating scene..."), 1);
Node *new_scene = pscene->instantiate(PackedScene::GEN_EDIT_STATE_MAIN);
ERR_FAIL_COND_V(!new_scene, false);
ERR_FAIL_NULL_V(new_scene, false);
// Transfer selection.
List<Node *> new_selection;