Rename OS::get_data_dir to OS::get_user_data_dir
Will be needed to avoid confusion with system data path (XDG_DATA_HOME) and editor data dir in upcoming refactoring.
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@ -226,7 +226,7 @@ public:
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virtual String get_locale() const;
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virtual void move_window_to_foreground();
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virtual String get_data_dir() const;
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virtual String get_user_data_dir() const;
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virtual bool _check_internal_feature_support(const String &p_feature);
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