Fix Render Info

* Fixed and redone the process to obtain render information from a viewport
* Some stats, such as material changes are too difficult to guess on Vulkan, were removed.
* Separated visible and shadow stats, which causes confusion.
* Texture, buffer and general video memory can be queried now.
* Fixed the performance metrics too.
This commit is contained in:
reduz
2021-07-02 20:14:19 -03:00
parent ecf9ea740e
commit 6c55d2aad2
34 changed files with 391 additions and 279 deletions

View File

@ -835,15 +835,18 @@ public:
enum ViewportRenderInfo {
VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME,
VIEWPORT_RENDER_INFO_VERTICES_IN_FRAME,
VIEWPORT_RENDER_INFO_MATERIAL_CHANGES_IN_FRAME,
VIEWPORT_RENDER_INFO_SHADER_CHANGES_IN_FRAME,
VIEWPORT_RENDER_INFO_SURFACE_CHANGES_IN_FRAME,
VIEWPORT_RENDER_INFO_PRIMITIVES_IN_FRAME,
VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME,
VIEWPORT_RENDER_INFO_MAX,
};
virtual int viewport_get_render_info(RID p_viewport, ViewportRenderInfo p_info) = 0;
enum ViewportRenderInfoType {
VIEWPORT_RENDER_INFO_TYPE_VISIBLE,
VIEWPORT_RENDER_INFO_TYPE_SHADOW,
VIEWPORT_RENDER_INFO_TYPE_MAX
};
virtual int viewport_get_render_info(RID p_viewport, ViewportRenderInfoType p_type, ViewportRenderInfo p_info) = 0;
enum ViewportDebugDraw {
VIEWPORT_DEBUG_DRAW_DISABLED,
@ -1395,20 +1398,17 @@ public:
/* STATUS INFORMATION */
enum RenderInfo {
INFO_OBJECTS_IN_FRAME,
INFO_VERTICES_IN_FRAME,
INFO_MATERIAL_CHANGES_IN_FRAME,
INFO_SHADER_CHANGES_IN_FRAME,
INFO_SURFACE_CHANGES_IN_FRAME,
INFO_DRAW_CALLS_IN_FRAME,
INFO_USAGE_VIDEO_MEM_TOTAL,
INFO_VIDEO_MEM_USED,
INFO_TEXTURE_MEM_USED,
INFO_VERTEX_MEM_USED,
enum RenderingInfo {
RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME,
RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME,
RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME,
RENDERING_INFO_TEXTURE_MEM_USED,
RENDERING_INFO_BUFFER_MEM_USED,
RENDERING_INFO_VIDEO_MEM_USED,
RENDERING_INFO_MAX
};
virtual uint64_t get_render_info(RenderInfo p_info) = 0;
virtual uint64_t get_rendering_info(RenderingInfo p_info) = 0;
virtual String get_video_adapter_name() const = 0;
virtual String get_video_adapter_vendor() const = 0;
@ -1513,6 +1513,7 @@ VARIANT_ENUM_CAST(RenderingServer::ViewportClearMode);
VARIANT_ENUM_CAST(RenderingServer::ViewportMSAA);
VARIANT_ENUM_CAST(RenderingServer::ViewportScreenSpaceAA);
VARIANT_ENUM_CAST(RenderingServer::ViewportRenderInfo);
VARIANT_ENUM_CAST(RenderingServer::ViewportRenderInfoType);
VARIANT_ENUM_CAST(RenderingServer::ViewportDebugDraw);
VARIANT_ENUM_CAST(RenderingServer::ViewportOcclusionCullingBuildQuality);
VARIANT_ENUM_CAST(RenderingServer::ViewportSDFOversize);
@ -1546,7 +1547,7 @@ VARIANT_ENUM_CAST(RenderingServer::CanvasLightBlendMode);
VARIANT_ENUM_CAST(RenderingServer::CanvasLightShadowFilter);
VARIANT_ENUM_CAST(RenderingServer::CanvasOccluderPolygonCullMode);
VARIANT_ENUM_CAST(RenderingServer::GlobalVariableType);
VARIANT_ENUM_CAST(RenderingServer::RenderInfo);
VARIANT_ENUM_CAST(RenderingServer::RenderingInfo);
VARIANT_ENUM_CAST(RenderingServer::Features);
VARIANT_ENUM_CAST(RenderingServer::CanvasTextureChannel);
VARIANT_ENUM_CAST(RenderingServer::BakeChannels);