Remove ResourceImporterScene singletons in favor of local usage

This commit is contained in:
Aaron Franke
2023-10-06 01:00:54 -05:00
parent 250ef8dc32
commit 6c516a24e2
6 changed files with 60 additions and 108 deletions

View File

@ -57,7 +57,7 @@ namespace TestGltf {
static Node *gltf_import(const String &p_file) {
// Setting up importers.
Ref<ResourceImporterScene> import_scene;
import_scene.instantiate("PackedScene", true);
import_scene.instantiate("PackedScene");
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
Ref<EditorSceneFormatImporterGLTF> import_gltf;
import_gltf.instantiate();