Reworked signal connection system, added support for Callable and Signal objects and made them default.
This commit is contained in:
committed by
Juan Linietsky
parent
1a4be2cd8f
commit
69c95f4b4c
@ -1024,7 +1024,7 @@ void EditorSelection::add_node(Node *p_node) {
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}
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selection[p_node] = meta;
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p_node->connect("tree_exiting", this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
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p_node->connect_compat("tree_exiting", this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
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//emit_signal("selection_changed");
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}
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@ -1042,7 +1042,7 @@ void EditorSelection::remove_node(Node *p_node) {
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if (meta)
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memdelete(meta);
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selection.erase(p_node);
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p_node->disconnect("tree_exiting", this, "_node_removed");
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p_node->disconnect_compat("tree_exiting", this, "_node_removed");
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//emit_signal("selection_changed");
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}
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bool EditorSelection::is_selected(Node *p_node) const {
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