Add handling of script creation/deletion for custom visual shader nodes

This commit is contained in:
Yuri Rubinsky
2023-01-23 12:01:28 +03:00
parent eaf306e0b1
commit 6713e0fa5b
6 changed files with 176 additions and 46 deletions

View File

@ -1531,6 +1531,10 @@ void FileSystemDock::_make_scene_confirm() {
EditorNode::get_singleton()->save_scene_list({ scene_path });
}
void FileSystemDock::_resource_removed(const Ref<Resource> &p_resource) {
emit_signal(SNAME("resource_removed"), p_resource);
}
void FileSystemDock::_file_removed(String p_file) {
emit_signal(SNAME("file_removed"), p_file);
@ -3077,6 +3081,7 @@ void FileSystemDock::_bind_methods() {
ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file")));
ADD_SIGNAL(MethodInfo("instantiate", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
ADD_SIGNAL(MethodInfo("resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
ADD_SIGNAL(MethodInfo("file_removed", PropertyInfo(Variant::STRING, "file")));
ADD_SIGNAL(MethodInfo("folder_removed", PropertyInfo(Variant::STRING, "folder")));
ADD_SIGNAL(MethodInfo("files_moved", PropertyInfo(Variant::STRING, "old_file"), PropertyInfo(Variant::STRING, "new_file")));
@ -3235,6 +3240,7 @@ FileSystemDock::FileSystemDock() {
add_child(owners_editor);
remove_dialog = memnew(DependencyRemoveDialog);
remove_dialog->connect("resource_removed", callable_mp(this, &FileSystemDock::_resource_removed));
remove_dialog->connect("file_removed", callable_mp(this, &FileSystemDock::_file_removed));
remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_removed));
add_child(remove_dialog);