Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281

This commit is contained in:
Juan Linietsky
2018-11-19 10:42:27 -03:00
parent 5d152cc42d
commit 634aa4fc24
4 changed files with 10 additions and 4 deletions

View File

@ -61,7 +61,7 @@ protected:
RID white_texture;
RID test_material;
Error _surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> r_bone_aabb);
Error _surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> &r_bone_aabb);
static VisualServer *(*create_func)();
static void _bind_methods();