Move alert function from DisplayServer to OS.
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@ -47,6 +47,10 @@
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#include "godot_js.h"
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void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
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godot_js_display_alert(p_alert.utf8().get_data());
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}
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// Lifecycle
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void OS_JavaScript::initialize() {
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OS_Unix::initialize_core();
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