-Restored multithread capability to VisualServer
-Restored resource previews!
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@ -579,7 +579,16 @@ public:
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};
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virtual void viewport_set_msaa(RID p_viewport, ViewportMSAA p_msaa) = 0;
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enum ViewportUsage {
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VIEWPORT_USAGE_2D,
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VIEWPORT_USAGE_2D_NO_SAMPLING,
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VIEWPORT_USAGE_3D,
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VIEWPORT_USAGE_3D_NO_EFFECTS,
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};
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virtual void viewport_set_hdr(RID p_viewport, bool p_enabled) = 0;
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virtual void viewport_set_usage(RID p_viewport, ViewportUsage p_usage) = 0;
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/* ENVIRONMENT API */
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@ -623,7 +632,6 @@ public:
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GLOW_BLEND_MODE_REPLACE,
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};
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virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_treshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0;
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virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) = 0;
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enum EnvironmentToneMapper {
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ENV_TONE_MAPPER_LINEAR,
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@ -848,6 +856,8 @@ public:
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virtual void free(RID p_rid) = 0; ///< free RIDs associated with the visual server
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virtual void request_frame_drawn_callback(Object *p_where, const StringName &p_method, const Variant &p_userdata) = 0;
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/* EVENT QUEUING */
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virtual void draw() = 0;
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