Revert "Fix AudioStreams::stop possibly causing a small noise"

This commit is contained in:
Juan Linietsky
2019-04-27 12:17:54 -03:00
committed by GitHub
parent 2931b4db51
commit 60eec47077
6 changed files with 42 additions and 64 deletions

View File

@ -37,7 +37,7 @@
void AudioStreamPlayer2D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
(stream_paused && !stream_fade_out)) {
(stream_paused && !stream_paused_fade_out)) {
return;
}
@ -50,7 +50,7 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
if (stream_fade_out) {
if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@ -84,10 +84,10 @@ void AudioStreamPlayer2D::_mix_audio() {
}
//mix!
AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
int cc = AudioServer::get_singleton()->get_channel_count();
@ -139,15 +139,9 @@ void AudioStreamPlayer2D::_mix_audio() {
active = false;
}
if (stream_stop) {
active = false;
set_physics_process_internal(false);
setplay = -1;
}
output_ready = false;
stream_fade_in = false;
stream_fade_out = false;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
}
void AudioStreamPlayer2D::_notification(int p_what) {
@ -329,7 +323,6 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
}
if (stream_playback.is_valid()) {
stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@ -347,8 +340,9 @@ void AudioStreamPlayer2D::seek(float p_seconds) {
void AudioStreamPlayer2D::stop() {
if (stream_playback.is_valid()) {
stream_stop = true;
stream_fade_out = true;
active = false;
set_physics_process_internal(false);
setplay = -1;
}
}
@ -463,8 +457,8 @@ void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
stream_fade_in = p_pause ? false : true;
stream_fade_out = p_pause ? true : false;
stream_paused_fade_in = p_pause ? false : true;
stream_paused_fade_out = p_pause ? true : false;
}
}
@ -549,9 +543,8 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
output_ready = false;
area_mask = 1;
stream_paused = false;
stream_fade_in = false;
stream_fade_out = false;
stream_stop = false;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}