Use suffixes for units in nodes and resources
This commit is contained in:
@ -83,7 +83,7 @@ void VisibleOnScreenNotifier3D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_aabb", "rect"), &VisibleOnScreenNotifier3D::set_aabb);
|
||||
ClassDB::bind_method(D_METHOD("is_on_screen"), &VisibleOnScreenNotifier3D::is_on_screen);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::AABB, "aabb"), "set_aabb", "get_aabb");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::AABB, "aabb", PROPERTY_HINT_NONE, "suffix:m"), "set_aabb", "get_aabb");
|
||||
|
||||
ADD_SIGNAL(MethodInfo("screen_entered"));
|
||||
ADD_SIGNAL(MethodInfo("screen_exited"));
|
||||
|
||||
Reference in New Issue
Block a user