A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@ -29,15 +29,15 @@
#ifndef SCRIPT_CREATE_DIALOG_H
#define SCRIPT_CREATE_DIALOG_H
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
class ScriptCreateDialog : public ConfirmationDialog {
GDCLASS(ScriptCreateDialog,ConfirmationDialog);
GDCLASS(ScriptCreateDialog, ConfirmationDialog);
LineEdit *class_name;
Label *error_label;
@ -54,24 +54,23 @@ class ScriptCreateDialog : public ConfirmationDialog {
String initial_bp;
EditorSettings *editor_settings;
void _path_changed(const String& p_path=String());
void _lang_changed(int l=0);
void _path_changed(const String &p_path = String());
void _lang_changed(int l = 0);
void _built_in_pressed();
bool _validate(const String& p_strin);
void _class_name_changed(const String& p_name);
bool _validate(const String &p_strin);
void _class_name_changed(const String &p_name);
void _browse_path();
void _file_selected(const String& p_file);
void _file_selected(const String &p_file);
virtual void ok_pressed();
void _create_new();
void _load_exist();
void _update_controls();
protected:
static void _bind_methods();
public:
void config(const String& p_base_name,const String&p_base_path);
public:
void config(const String &p_base_name, const String &p_base_path);
ScriptCreateDialog();
};