A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@ -29,16 +29,15 @@
#ifndef OUTPUT_STRINGS_H
#define OUTPUT_STRINGS_H
#include "map.h"
#include "scene/gui/control.h"
#include "scene/gui/scroll_bar.h"
#include "map.h"
class OutputStrings : public Control {
GDCLASS( OutputStrings, Control );
public:
GDCLASS(OutputStrings, Control);
public:
enum LineType {
LINE_NORMAL,
@ -46,23 +45,21 @@ public:
LINE_ERROR,
LINE_LINK
};
private:
struct Line {
LineType type;
Variant meta;
String text;
};
int font_height;
int size_height;
Size2 margin;
typedef Map<int,Line> LineMap;
Map<int,Line> line_map;
typedef Map<int, Line> LineMap;
Map<int, Line> line_map;
VScrollBar *v_scroll;
HScrollBar *h_scroll;
@ -74,14 +71,13 @@ private:
void _vscroll_changed(float p_value);
void _hscroll_changed(float p_value);
void update_scrollbars();
protected:
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void add_line(const String& p_text, const Variant& p_meta=Variant(), const LineType p_type=LINE_NORMAL);
void add_line(const String &p_text, const Variant &p_meta = Variant(), const LineType p_type = LINE_NORMAL);
OutputStrings();
};