A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@ -100,7 +100,7 @@ void EditorRunNative::_notification(int p_what) {
#endif
}
void EditorRunNative::_run_native(int p_idx,const String& p_platform) {
void EditorRunNative::_run_native(int p_idx, const String &p_platform) {
#if 0
Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(p_platform);
@ -132,58 +132,56 @@ void EditorRunNative::_run_native(int p_idx,const String& p_platform) {
void EditorRunNative::_bind_methods() {
ClassDB::bind_method("_run_native",&EditorRunNative::_run_native);
ClassDB::bind_method("_run_native", &EditorRunNative::_run_native);
ADD_SIGNAL(MethodInfo("native_run"));
}
void EditorRunNative::set_deploy_dumb(bool p_enabled) {
deploy_dumb=p_enabled;
deploy_dumb = p_enabled;
}
bool EditorRunNative::is_deploy_dumb_enabled() const{
bool EditorRunNative::is_deploy_dumb_enabled() const {
return deploy_dumb;
}
void EditorRunNative::set_deploy_debug_remote(bool p_enabled) {
deploy_debug_remote=p_enabled;
deploy_debug_remote = p_enabled;
}
bool EditorRunNative::is_deploy_debug_remote_enabled() const{
bool EditorRunNative::is_deploy_debug_remote_enabled() const {
return deploy_debug_remote;
}
void EditorRunNative::set_debug_collisions(bool p_debug) {
debug_collisions=p_debug;
debug_collisions = p_debug;
}
bool EditorRunNative::get_debug_collisions() const{
bool EditorRunNative::get_debug_collisions() const {
return debug_collisions;
}
void EditorRunNative::set_debug_navigation(bool p_debug) {
debug_navigation=p_debug;
debug_navigation = p_debug;
}
bool EditorRunNative::get_debug_navigation() const{
bool EditorRunNative::get_debug_navigation() const {
return debug_navigation;
}
EditorRunNative::EditorRunNative()
{
EditorRunNative::EditorRunNative() {
set_process(true);
first=true;
deploy_dumb=false;
deploy_debug_remote=false;
debug_collisions=false;
debug_navigation=false;
first = true;
deploy_dumb = false;
deploy_debug_remote = false;
debug_collisions = false;
debug_navigation = false;
}