A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@ -29,16 +29,15 @@
#ifndef DEPENDENCY_EDITOR_H
#define DEPENDENCY_EDITOR_H
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "scene/gui/tab_container.h"
#include "editor_file_dialog.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
class EditorFileSystemDirectory;
class DependencyEditor : public AcceptDialog {
GDCLASS(DependencyEditor,AcceptDialog);
GDCLASS(DependencyEditor, AcceptDialog);
Tree *tree;
Button *fixdeps;
@ -49,97 +48,86 @@ class DependencyEditor : public AcceptDialog {
String editing;
List<String> missing;
void _fix_and_find(EditorFileSystemDirectory *efsd, Map<String, Map<String, String> > &candidates);
void _fix_and_find(EditorFileSystemDirectory *efsd, Map<String,Map<String,String> >& candidates);
void _searched(const String& p_path);
void _load_pressed(Object* p_item,int p_cell,int p_button);
void _searched(const String &p_path);
void _load_pressed(Object *p_item, int p_cell, int p_button);
void _fix_all();
void _update_list();
void _update_file();
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void edit(const String& p_path);
void edit(const String &p_path);
DependencyEditor();
};
class DependencyEditorOwners : public AcceptDialog {
GDCLASS(DependencyEditorOwners,AcceptDialog);
GDCLASS(DependencyEditorOwners, AcceptDialog);
ItemList *owners;
String editing;
void _fill_owners(EditorFileSystemDirectory *efsd);
public:
void show(const String& p_path);
void show(const String &p_path);
DependencyEditorOwners();
};
class DependencyRemoveDialog : public ConfirmationDialog {
GDCLASS(DependencyRemoveDialog,ConfirmationDialog);
GDCLASS(DependencyRemoveDialog, ConfirmationDialog);
Label *text;
Tree *owners;
bool exist;
Map<String,TreeItem*> files;
Map<String, TreeItem *> files;
void _fill_owners(EditorFileSystemDirectory *efsd);
void ok_pressed();
public:
void show(const Vector<String> &to_erase);
DependencyRemoveDialog();
};
class DependencyErrorDialog : public ConfirmationDialog {
GDCLASS(DependencyErrorDialog,ConfirmationDialog);
GDCLASS(DependencyErrorDialog, ConfirmationDialog);
String for_file;
Button *fdep;
Label *text;
Tree *files;
void ok_pressed();
void custom_action(const String&);
void custom_action(const String &);
public:
void show(const String& p_for,const Vector<String> &report);
void show(const String &p_for, const Vector<String> &report);
DependencyErrorDialog();
};
class OrphanResourcesDialog : public ConfirmationDialog {
GDCLASS(OrphanResourcesDialog,ConfirmationDialog);
GDCLASS(OrphanResourcesDialog, ConfirmationDialog);
DependencyEditor *dep_edit;
Tree *files;
ConfirmationDialog *delete_confirm;
void ok_pressed();
bool _fill_owners(EditorFileSystemDirectory *efsd, HashMap<String,int>& refs, TreeItem *p_parent);
bool _fill_owners(EditorFileSystemDirectory *efsd, HashMap<String, int> &refs, TreeItem *p_parent);
List<String> paths;
void _find_to_delete(TreeItem* p_item,List<String>& paths);
void _find_to_delete(TreeItem *p_item, List<String> &paths);
void _delete_confirm();
void _button_pressed(Object *p_item,int p_column, int p_id);
void _button_pressed(Object *p_item, int p_column, int p_id);
void refresh();
static void _bind_methods();
public:
public:
void show();
OrphanResourcesDialog();
};