Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
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@ -31,6 +31,7 @@
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#define INPUT_MAP_H
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#include "object.h"
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#include "os/input_event.h"
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class InputMap : public Object {
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@ -39,16 +40,15 @@ class InputMap : public Object {
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public:
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struct Action {
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int id;
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List<InputEvent> inputs;
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List<Ref<InputEvent> > inputs;
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};
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private:
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static InputMap *singleton;
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mutable Map<StringName, Action> input_map;
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mutable Map<int, StringName> input_id_map;
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List<InputEvent>::Element *_find_event(List<InputEvent> &p_list, const InputEvent &p_event, bool p_action_test = false) const;
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List<Ref<InputEvent> >::Element *_find_event(List<Ref<InputEvent> > &p_list, const Ref<InputEvent> &p_event, bool p_action_test = false) const;
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Array _get_action_list(const StringName &p_action);
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Array _get_actions();
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@ -60,18 +60,16 @@ public:
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static _FORCE_INLINE_ InputMap *get_singleton() { return singleton; }
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bool has_action(const StringName &p_action) const;
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int get_action_id(const StringName &p_action) const;
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StringName get_action_from_id(int p_id) const;
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List<StringName> get_actions() const;
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void add_action(const StringName &p_action);
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void erase_action(const StringName &p_action);
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void action_add_event(const StringName &p_action, const InputEvent &p_event);
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bool action_has_event(const StringName &p_action, const InputEvent &p_event);
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void action_erase_event(const StringName &p_action, const InputEvent &p_event);
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void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event);
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bool action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event);
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void action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event);
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const List<InputEvent> *get_action_list(const StringName &p_action);
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bool event_is_action(const InputEvent &p_event, const StringName &p_action) const;
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const List<Ref<InputEvent> > *get_action_list(const StringName &p_action);
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bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const;
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const Map<StringName, Action> &get_action_map() const;
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void load_from_globals();
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