Makes all Godot API's methods Lower Case

This commit is contained in:
Indah Sylvia
2017-08-07 17:17:31 +07:00
parent 7e4970214c
commit 5ae78fdf6a
112 changed files with 430 additions and 430 deletions

View File

@ -346,9 +346,9 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) {
total_subshapes = 0;
if (p_area) {
PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
PhysicsServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
} else {
PhysicsServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID());
PhysicsServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
}
//set_transform_notify(true);
}