Makes all Godot API's methods Lower Case

This commit is contained in:
Indah Sylvia
2017-08-07 17:17:31 +07:00
parent 7e4970214c
commit 5ae78fdf6a
112 changed files with 430 additions and 430 deletions

View File

@ -418,7 +418,7 @@ void PropertySelector::select_method_from_script(const Ref<Script> &p_script, co
base_type = p_script->get_instance_base_type();
selected = p_current;
type = Variant::NIL;
script = p_script->get_instance_ID();
script = p_script->get_instance_id();
properties = false;
instance = NULL;
@ -452,7 +452,7 @@ void PropertySelector::select_method_from_instance(Object *p_instance, const Str
{
Ref<Script> scr = p_instance->get_script();
if (scr.is_valid())
script = scr->get_instance_ID();
script = scr->get_instance_id();
}
properties = false;
instance = NULL;
@ -485,7 +485,7 @@ void PropertySelector::select_property_from_script(const Ref<Script> &p_script,
base_type = p_script->get_instance_base_type();
selected = p_current;
type = Variant::NIL;
script = p_script->get_instance_ID();
script = p_script->get_instance_id();
properties = true;
instance = NULL;