Makes all Godot API's methods Lower Case
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@ -220,7 +220,7 @@ void ConnectDialog::_add_bind() {
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if (cdbinds->params.size() >= VARIANT_ARG_MAX)
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return;
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Variant::Type vt = (Variant::Type)type_list->get_item_ID(type_list->get_selected());
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Variant::Type vt = (Variant::Type)type_list->get_item_id(type_list->get_selected());
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Variant value;
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