Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
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@ -65,17 +65,17 @@ public:
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virtual int get_contact_count() const = 0;
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virtual Vector2 get_contact_local_pos(int p_contact_idx) const = 0;
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virtual Vector2 get_contact_local_position(int p_contact_idx) const = 0;
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virtual Vector2 get_contact_local_normal(int p_contact_idx) const = 0;
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virtual int get_contact_local_shape(int p_contact_idx) const = 0;
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virtual RID get_contact_collider(int p_contact_idx) const = 0;
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virtual Vector2 get_contact_collider_pos(int p_contact_idx) const = 0;
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virtual Vector2 get_contact_collider_position(int p_contact_idx) const = 0;
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virtual ObjectID get_contact_collider_id(int p_contact_idx) const = 0;
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virtual Object *get_contact_collider_object(int p_contact_idx) const;
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virtual int get_contact_collider_shape(int p_contact_idx) const = 0;
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virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const = 0;
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virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const = 0;
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virtual Vector2 get_contact_collider_velocity_at_position(int p_contact_idx) const = 0;
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virtual real_t get_step() const = 0;
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virtual void integrate_forces();
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