Implement the ability to disable classes

* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
  `scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
This commit is contained in:
reduz
2021-07-11 19:30:33 -03:00
parent fc00a83901
commit 5ad4f26659
44 changed files with 789 additions and 757 deletions

View File

@ -272,7 +272,7 @@ void register_basis_universal_types() {
Image::basis_universal_packer = basis_universal_packer;
#endif
Image::basis_universal_unpacker = basis_universal_unpacker;
//ClassDB::register_class<TextureBasisU>();
//GDREGISTER_CLASS(TextureBasisU);
}
void unregister_basis_universal_types() {