-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
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@ -243,7 +243,7 @@ FileAccessNetworkClient::FileAccessNetworkClient() {
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quit=false;
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singleton=this;
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last_id=0;
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client = Ref<StreamPeerTCP>( StreamPeerTCP::create() );
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client = Ref<StreamPeerTCP>( StreamPeerTCP::create_ref() );
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sem=Semaphore::create();
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lockcount=0;
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}
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