-fixed export templates not loading/exporting on Windows

-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
This commit is contained in:
Juan Linietsky
2014-02-13 18:03:28 -03:00
parent 1adc330b68
commit 58cda02a38
54 changed files with 1454 additions and 1122 deletions

View File

@ -243,7 +243,7 @@ FileAccessNetworkClient::FileAccessNetworkClient() {
quit=false;
singleton=this;
last_id=0;
client = Ref<StreamPeerTCP>( StreamPeerTCP::create() );
client = Ref<StreamPeerTCP>( StreamPeerTCP::create_ref() );
sem=Semaphore::create();
lockcount=0;
}