Properly rename scenes and resources after renaming or moving files, should fix #13976
It's not tested, so please test.
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@ -178,6 +178,7 @@ private:
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void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const;
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void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const;
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void _update_dependencies_after_move(const Map<String, String> &p_renames) const;
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void _update_resource_paths_after_move(const Map<String, String> &p_renames) const;
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void _make_dir_confirm();
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void _rename_operation_confirm();
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