Assign value to property by dropping to scene tree
This commit is contained in:
@ -1992,7 +1992,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
|
||||
_edit_request_change(object, p_name);
|
||||
emit_signal(_prop_edited, p_name);
|
||||
} else {
|
||||
undo_redo->create_action(TTR("Set") + " " + p_name, UndoRedo::MERGE_ENDS);
|
||||
undo_redo->create_action(vformat(TTR("Set %s"), p_name), UndoRedo::MERGE_ENDS);
|
||||
undo_redo->add_do_property(object, p_name, p_value);
|
||||
undo_redo->add_undo_property(object, p_name, object->get(p_name));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user