fixed to 2D physics, makes it work again
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@ -249,7 +249,7 @@ bool BodyPair2DSW::setup(float p_step) {
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Transform2D xform_A = xform_Au * A->get_shape_transform(shape_A);
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Transform2D xform_Bu = B->get_transform();
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xform_Bu.translate(-A->get_transform().get_origin());
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xform_Bu.elements[2]-=A->get_transform().get_origin();
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Transform2D xform_B = xform_Bu * B->get_shape_transform(shape_B);
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Shape2DSW *shape_A_ptr=A->get_shape(shape_A);
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